VERTEGRAZ
A downloadable game for Windows, macOS, and Linux
Long after the end of all flesh, metal lives on.
The Rusted One, seeking something to prevent their expiration, comes in pilgrimage to the corpse of VERTEGRAZ.
Once the greatest of all machines, the vast wreck is full of valuable components, unusual beings, and dangerous encounters. Speak to strange robots and scavenge through the shell of a god-machine.
A short demo built in renpy for the Chill Devs Chill Jam 7 within a week.
Attribution:
Tyr'ahnee (8-bit) by happyalready -- https://freesound.org/s/726492/
License: Attribution 4.0
clockbeep by gronkjaer -- CC0
OpenDsylexic font from https://opendyslexic.org/
Versions:
0.1 : the original files, made in a week for the Chill Jam.
0.1.1.d : Added OpenDsylexic font, changeable in the options menu.
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | halfbrick |
Genre | Visual Novel |
Tags | Pixel Art, Post-apocalyptic, Robots, Sci-fi, Singleplayer |
Download
Click download now to get access to the following files:
Development log
- v0.1.1.d - OpenDsylexic font addedMar 31, 2024
Comments
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Hi Halfbrick,
I really liked your game as a proof of concept and I can't wait to see where you take it with future updates.
I wrote a little review on my blog. You can read it here if you're interested:
https://staticrelations.substack.com/p/vertegraz-demo-review
Oh! Thank you! I'm glad you found it interesting!
I had actually initially planned to have a full combat system when I was first thinking of making Vertegraz, but time limits meant I never made the systems it'd need - probably for the best.
Similiarly, I planned for the player to have to explore in sections, starting at the legs and working up the body of Vertegraz, unlocking new paths and encountering new entities. That's still in the works, though...
The only thing I would ask is that you provide a link to Vertegraz within the article itself - I didn't see one in my readthrough of your article.
That was an oversight on my part, thanks for the heads up. I have now included a link to this page.